I've just made a small orange cube disappear with my mind. No hands necessary.
I'm testing out the San Francisco company's so-called brain control interface, the latest iteration of technology it first showed off a year ago, but which, unlike
last year, is now almost ready for prime time.
The idea is a blending of hardware and software: A headset that seems a little like the one from the James Cameron-written 1995 film,
Strange Days, complete with a set of sensors that are built to read your brain waves.
The software then is designed to interpret those brain waves in such a way as to allow users to manipulate objects onscreen with nothing but their mind.
So that's why I've come to this office in downtown San Francisco, where I'm face-to-face with this little orange cube. It's kind of mocking me, daring me to make it disappear.
Here's how it works: The software has several choices for actions you can take. So, taking the disappearing cube as an example, once you're hooked up to the headset, you're directed to run a short, six-second test, where you concentrate on doing something,
anything, with your mind--relax, focus, whatever.
Then, once you've completed the test, it's you against the cube. And the challenge is to see if you can reproduce what it was you were doing with your mind during the test; If so, the cube slowly disappears.
Bookmarks